How To Get The Alien Blaster In Fallout 4. Fallout 4 includes a variety of weaponry, each with its own set of benefits. Some weapons are better for close combat, while others are better for long-range battle. The majority of the weaponry in the game are from the Commonwealth, but the others are from far-flung places like outer space.
For a variety of reasons, the Alien Blaster is one of Fallout 4‘s most distinctive energy weapons. You can even customise the sort of ammunition it fires. Because there are two Alien Blasters in the game, here’s how to grab them both.
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What Is The Alien Blaster?
The Alien Blaster is a one-of-a-kind energy weapon found in the Commonwealth and Nuka-outskirts. World’s This weapon is Alien-made, as its name implies. The Alien Blaster is a terrific option if you enjoy pistols with large ammo magazines because it does 50 base damage and can carry 42 rounds in its clip by default.
Although the Alien Blaster is an energy pistol that can only fire Alien Blaster Rounds by default. A Fusion Magazine adapter can be attached to it to allow it to fire Energy Cells instead. To make this attachment, you’ll need five Aluminum. Four Adhesive, three Fiber Optics, three Screws, five Circuitry, three Gold, and four. Nuclear Materials, as well as the fourth rank of the Science! perk.
How To Get The Alien Blaster
In Fallout 4, the initial Alien Blaster is the only variation available in the main game. It lacks a legendary effect. A spaceship will crash into the Commonwealth once you reach level 20. Giving you the opportunity to locate it and the Alien Blaster. While you’re strolling outdoors, the crash will create a distinctive event in the sky, but it’ll be easy to miss.
Travel to the spot on the map above and enter. The small cave entrance when you reach level 20 and the ship crashes. Vault 81 is directly north of the crash site. Inside the cave, there is a solitary Alien adversary. That you must beat in order to obtain the Alien Blaster from its body. The Alien can also drop a few hundred Alien Blaster Rounds; the number of rounds changes depending on the save file.
Because the Alien is alone and only possesses an Alien Blaster. It won’t put up much of a fight, but bring a powerful weapon to defeat it. Because the Alien Blaster deals energy damage, you should equip armour that protects you from energy weapons.
How To Get The Hub’s Alien Blaster
In the Nuka-World DLC, The Hub’s Alien Blaster is a legendary variation of the Alien Blaster. This version of the Alien Blaster is identical to the standard weapon. With the exception that critical strikes cause twice as much damage and the critical metre fills 15 percent faster.
You must first acquire the Nuka-World DLC and travel to Nuka-World in order to obtain Hub’s Alien Blaster. After defeating Overboss Colter, which you can find a guide for here, you have access to the full world space.
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How To Get The Alien Blaster In Fallout 4
You must travel to the Hubologist’s Camp at the location above once you have access. The whole Nuka-World open region. A group known as the Hubologists lives at this camp. They have a unique belief system that isn’t found anywhere else in the Commonwealth.
When you talk to Dara in the camp, she’ll tell you to bring her five Spacesuits. Which you can find in Nuka-Galactic World’s Zone. The “Trip To The Stars” mission will begin after this. All of the Spacesuits are available in the “Vault-Tec: Among The Stars” attraction. Which can be found at the location marked on the map above.
When you have all five Spacesuits, speak with Dara. She will advise you to go to the Nuka-World Junkyard and destroy the robot foes there. The Hubologists may assist you in fighting the robots. But be careful not to hit any of them by accident during the battle; otherwise, your quest may be jeopardised.
Dara will give you Hub’s Alien Blaster as a prize for assisting the Hubologists once you fight the robots. However, before Dara offers you extra Alien Blaster Rounds, you must complete one more step. Before continue, discover the Power Distributor and a few Fusion Cores at the Nuka-World Junkyard by following your mission marker.
At your quest marker, go to the Spaceship Ride and place three or four Fusion Cores in the ride. The Hubologists will perish if four Fusion Cores are added; however, three Fusion Cores will keep them alive for the duration of the voyage. You must first enter the ride and turn it on. After which you must add the appropriate number of Fusion Cores. If the Hubologists survive the voyage. Dara will reward you with 100 Alien Blaster Rounds and the objective will be completed.