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Best Hammers In MHR

Best Hammers In MHR. When it comes to demolishing opponents in Monster Hunter, hammers are the best in the genre, especially in Monster Hunter Rise. Despite their slow pace, Hammers in any Monster Hunter game have slow-moving combinations that deal massive damage to the enemies they hit. Hammers outperform the other weapon classes against some of Monster Hunter Rise’s hardest foes.

However, with so many Hammer alternatives to choose from in Rise, it can be difficult to find one that suits the player’s demands. Which Hammers should gamers choose if they wish to give monsters a good thrashing?

S – Rampage Hammer

Atk.210
Affinity0%
Def.
Element/Status
Slots
Rampage SkillsSlot 1: Attack Boost IV, Elemental Boost III, Affinity Boost IV, Defense Boost III, Sharpness Type I, Sharpness Type II, Sharpness Type III, Sharpness Type IV
Slot 2: Fire IV, Water IV, Thunder IV, Ice IV, Dragon IV, Poison III, Paralysis III, Sleep III, Blast III, Non-Elemental Boost
Slot 3: Attack Surge, Elemental Surge, Affinity Surge

The Rampage Hammer S, which resembles a gigantic mace rather than a conventional hammer, is deserving of the S-Ranking if only for its immense scale. Its attack power of 210 may appear low in comparison to other Hammers in the endgame, but it more than makes up for it with its neutral construction, making it ideal for catching enemies. It has no slots, however because to its lack of elements and affinities, it is ideal for most confrontations. Furthermore, the weapon’s various Rampage Skills allow players to customise the weapon to their specific needs.

This weapon is the sixth and final incarnation of the Rampage Hammer I’s upgrading path. The following items are required to make the Rampage Hammer S:

  • 50,000 Zenny
  • 2 Apex Shockshell
  • 1 Apex Blaze Sac
  • 3 Defender Ticket 9

Hammer of the Huracan

Atk.210
Affinity0%
Def.
Element/StatusFire 34
Slots
Rampage SkillsAttack Boost III, Fire Boost I, Element Exploit

The Huracan Hammer, which is designed to look like the Hunter is wielding the flaming monster’s head as a weapon, will appeal to Rathalos fans. The Hammer has a Fire-based affinity, which is appropriate. Its Rampage Skills include a +8 Attack boost, a +4 Fire boost, and, with the ultimate skill, Element Exploit, improved damage against creatures vulnerable to Fire. As a result, the weapon is an excellent tool for newbies to learn.

This Hammer, along with the Red Bludgeon and the Leonid Starcrusher, is one of the Ore path’s upgrade pathways. The following items can be used to make the Huracan Hammer:

  • 32,000 Zenny
  • 6 Azure Rathalos Shard
  • 4 Azure Rathalos Cortex
  • 3 Azure Rathalos Fellwing
  • 1 Rathalos Mantle

Despot’s Crackle

Atk.210
Affinity0%
Def.
Element/StatusThunder 33
Slots1, 1, –
Rampage SkillsAttack Boost II, Thunder Boost II, Anti-Aquatic Species

Players who enjoy the Zinogre monster will enjoy the Despot’s Crackle, which appears to be a Hunter wielding the electrifying behemoth’s head as a weapon. Despot’s Crackle has the Thunder element and two slots, and is based on its liking for thunder. Rampage Skills include a +6 Attack boost, +6 Thunder attack power, and an advantage against watery creatures.

The weapon is the final step of the Despot’s Crackle upgrade path, which follows the Usurper’s Thunder upgrade levels from the Ore path. The following objects can be used to make the Despot’s Crackle:

  • 80,000 Zenny
  • 5 Spirivtvein Solidbone
  • 2 Zinogre Hardhorn
  • 5 Zinogre Deathly Shocker
  • 1 Large Elder Dragon Gem

Tigrex Hammer is a Tigrex product.

Atk.220
Affinity-20%
Def.
Element/Status
Slots
Rampage SkillsAttack Boost III, Affinity Boost II, Brutal Strike

Hunters can use the Tigrex Hammer to claw their way through any obstacle, and it works just like that. Despite its low Affinity, the weapon compensates with unique Rampage Skills. These include Attack and Affinity bonuses, as well as Brutal Strike, which increases the likelihood of doing more damage when dealing negative affinity attacks.

Following Striped Striker I and Striped Striker II, this weapon is the final upgrade level in the Striped Striker I path. The following things can be used to make the Tigrex Hammer:

  • 56,000 Zenny
  • 3 Chameleos Claw
  • 1 Tigrex Maw
  • 15 Tigrex+ points

The Soul of the Iron Devil

Atk.220
Affinity0%
Def.
Element/StatusParalysis 17
Slots1, -, –
Rampage SkillsAnti-Aquatic Species, Affinity Boost IV, Paralysis Boost III

Iron Devil’s Soul, a massive hammer made entirely of pure bronze, appeals to players who want to look like knights wielding big warhammers. With its 1 Slot option, the paralysis 17 status effect works effectively. Its Rampage Skills allow it to fight water creatures, increase affinity damage, and increase paralysis effects with Paralysis Boost II.

Following Devil Masher I and Devil Masher II, this Hammer is the final level of the Devil Masher upgrade route. The following materials are used to make the Iron Devil’s Soul:

  • 30,000 Zenny
  • 3 Golden Sludge
  • 3 Firecell Stone
  • 15 Monster+ points

Hammer of the Abominable

Atk.230
Affinity-15%
Def.
Element/StatusIce 20
Slots2, -, –
Rampage SkillsBrutal Strike, Affinity Boost I, Ice Boost III

The Abominable Hammer, a vicious-looking ice hammer originating from the Yeti-like Goss Harag, explains its Ice Element and affinity, and is an appropriate weapon for the Abominable Snowman. It compensates for its affinity with its slotting, as well as Rampage Skills that augment its weak affinity strikes or overall affinity damage, or Ice Boost III, which provides enhanced ice damage. Most players will want to remove creatures swiftly and efficiently, therefore this makes it a good heavy-hitting weapon.

This powerful weapon is the fourth and final upgrade in the Yeti Hammer upgrade path, following Yeti Hammer I, Yeti Hammer II, and Yeti Hammer III. The following materials are used to make the Abonimable Hammer:

  • 56,000 Zenny
  • 3 Elder Dragon Bone
  • 1 Goss Harag Bile
  • 15 Goss Harag+ points

Fury of the Phoenix

Atk.230
Affinity-20%
Def.
Element/StatusFire 22
Slots2, 1, –
Rampage SkillsBrutal Strike, Affinity Boost II, Fire Boost II

The Phoenix Fury, derived from the ever-present threat of an Anjanath strike, carries the appropriate amount of burn for Hunters who can handle this level of firepower. Fire Element and -20% Affinity can be enticing to players, and its slotting allows for easy customization. It can increase weaker hits or affinity-based strikes when it comes to Rampage Skills. With Fire Boost II, it can additionally increase Fire Element damage.

Also Read: What is the best charge blade in mhr

The Phoenix Fury is the final upgrade in the Flaming Fury weapon path, following Flaming Fury I and Flaming Fury II. This hammer can be made with the following materials:

  • 42,000 Zenny
  • 3 Rakna-Kadaki Glowgut
  • 1 Anjanath Gem
  • 15 Anjanath+ points

Rajang Mane Malice

Atk.230
Affinity-10%
Def.
Element/StatusThunder 16
Slots3, -, –
Rampage SkillsThunder Boost II, Affinity Boost II, Dulling Strike

The Mane Malice Rajang’s furious horned Rajang mimics colossal wild apes, making it a dangerous weapon to wield. Despite its -10 percent Affinity, its Thunder Element and slotting make it a fun weapon to play with. Its Rampage Skills can augment Thunder damage or affinity assaults significantly. Due to Dulling Strike, it can also increase attack strength while at green or lower sharpness.

The Mane Malice Rajang is the Mane Malice path’s only improvement. It can be made with the following materials:

  • 80,000 Zenny
  • 3 Temered Glimmerpelt
  • 3 Rajang Hardhorn
  • 7 Rajang Hardfang
  • 3 Gold Raang Pelt

Tail of the Diablo

Atk.240
Affinity-25%
Def.
Element/StatusThunder 33
Slots
Rampage SkillsBrutal Strike, Defense Boost II, Affinity Boost III

After the Diablos Hammer I and Diablos Hammer II, players can build the Diablos Tail as an upgrade-only version of the Diablos Hammer route. Players will need the following items to do so:

  • 1 Diablos Medulla
  • 15 Diablos+ material
  • 1 Vastrax Tail

Gargwa Hammer

Atk.260
Affinity-30%
Def.
Element/Status
Slots1, 1, 1
Rampage SkillsAnti-Aquatic Species, Anti-Aerial Species, Dragon Exploit

The egg-shaped Gargwa Hammer, despite its unusual look, is a strong weapon that takes its shape from the flightless Gargwa. Despite its passive nature and -30% Affinity, this weapon compensates for these shortcomings with balanced Elemental characteristics and slotting. Its Rampage Skills also provide benefits against aquatic monsters with Anti-Aquatic Species, boosts against flying monsters with Anti-Aerial Species, and increased damage when fighting wyverns with Dragon Exploit.

Following Egg Hammer I and Egg Hammer II, the Gargwa Hammer is the Egg Hammer’s final upgrading route. The following items can be used to make this strong Hammer:

  • 33,000 Zenny
  • 1 High Commendation
  • 1 Silver Egg
  • 2 Bird Wyvern Gem

Best Hammers In MHR