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How To Beat Final Boss In Metroid Prime Remastered

How To Beat Final Boss In Metroid Prime Remastered

How To Beat Final Boss In Metroid Prime Remastered. Metroid Prime is a classic game that features a challenging final boss fight against Metroid Prime itself. Here are some tips on how to beat Metroid Prime in the Metroid Prime Remastered version

How To Beat Final Boss In Metroid Prime Remastered

How To Beat Final Boss In Metroid Prime Remastered
How To Beat Final Boss In Metroid Prime Remastered
  • Know its patterns: Metroid Prime has several different attack patterns that it cycles through during the fight. By paying close attention to its movements, you can learn to predict its attacks and avoid them.
  • Use your charged beam shots: Throughout the fight. Metroid Prime will expose different weak points on it body that can be damaged with charged beam shots. Make sure to charge up your shots and aim carefully to maximize your damage.
  • Utilize your other weapons: In addition to your beam shots. You can also use other weapons and abilities to damage Metroid Prime. Experiment with different weapons to see which ones are most effective against it.
  • Use cover to your advantage: During the fight, Metroid Prime will launch various projectiles and attacks at you. Make sure to use the cover provided in the arena to dodge these attacks and avoid taking damage.
  • Keep your health up: Metroid Prime hits hard, so it’s important to keep your health up throughout the fight. Make sure to collect health pickups and use your healing items as needed to stay alive.
  • Stay focused and patient: The fight against Metroid Prime can be long and challenging. So it’s important to stay focused and patient. Don’t get too greedy with your attacks and take your time to learn its patterns and weaknesses.

By following these tips and remaining persistent, you should be able to defeat Metroid Prime and beat the game. Good luck!

Combat With The Metroid Prime

Combat With The Metroid Prime
Combat With The Metroid Prime

While starting a combat with the Metroid Prime, players should scan it first. Once the shell has captured, fans are free to use it in combat. This scanning will result in a Log Book record.

The Metroid Prime’s shell will change colours as the battle progresses, giving the player guidance on how to approach it. Fans should utilise the Power Beam when it is yellow, the Wave Beam when it is purple, the Ice Beam when it is white. And the Plasma Beam from Metroid Prime Remastered when it is red, as these colours signify the Beam to which the boss is now vulnerable. Note, while shooting fully-charged Power, Wave, Ice, and Plasma Beams will suffice to finish off this phase of the game. Players who have acquired the Wavebuster, Ice Spreader, and Flamethrower can use those optional Beam upgrades to terminate the fight more quickly.

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Players should alternate between the left and right sides of the passageway as they fire these Metroid Prime Remastered weapons towards the boss. In fact, using this straightforward manoeuvre will let players evade almost all projectile strikes from the Metroid Prime. Whose shell will become black after taking a certain amount of damage. Fans should swiftly transform into Morph Ball form and roll through one of the channels in the floor to reach the opposite side of the area unharmed because this colouring signifies that the boss is going to perform a charge assault.

Two orbs will sometimes emerge above the Metroid Prime during this part of the battle, which is worth mentioning. The Metroid Prime Remastered player must lock on to these orbs and dispatch them with missiles as soon as it is practical to do so because they will advance slowly towards them.

Phase Two

Phase Two
Phase Two

Players need be sure to scan the Metroid Prime’s core once the boss completely depletes its health to obtain the game’s last Log Book entry. Once the scan has successfully completed, players should just concentrate on playing defence by keeping a safe distance from the boss and dodging its shock waves by using Metroid Prime Remastered’s Space Jump Boots.

After stopping its simple attack, the Metroid Prime will eventually hide itself. Generate a pool of Phazon on the ground, and then halt. This means it’s time for gamers to start doing damage to this Metroid Prime Remastered boss. To do this, they should enter the Phazon pool to enter Hypermode, find the hidden Metroid Prime using an X-Ray or Thermal Visor, and then start firing at it.

Repeating process a few more times, adopting a defensive stance when there n’t a Phazon pool and an aggressive stance when there is. All that required of fans at this point. Notably, different Metroids can occasionally appear next to these pools, and they easily defeated using a Power Bomb or Hypermode. In fact, Samus Aran from Metroid Prime Remastered faces minimal danger from these little critters at this point in the game, and players shouldn’t have to deal with them for much longer than a minor inconvenience while they try to bring down the Metroid Prime and get to the end credits.