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How To Set Up A HOTAS In Everspace 2

How To Set Up A HOTAS In Everspace 2

How To Set Up A HOTAS In Everspace 2. Setting up a HOTAS (Hands-On Throttle and Stick) in Everspace 2 is a relatively straightforward process.

How To Set Up A HOTAS In Everspace 2

Here are the steps you can follow

  • Connect your HOTAS to your computer and ensure that it properly recognized by your operating system.
  • Launch Everspace 2 and navigate to the options menu.
  • Select the “Controls” tab from the options menu.
  • Scroll down to the “Joystick/HOTAS” section and click on the “Customize” button.
  • In the “Customize Joystick/HOTAS” menu, you can assign controls to various buttons and axes on your HOTAS. For example, you can assign the throttle to the HOTAS’s throttle axis, and the pitch and roll to the stick’s X and Y axes.
  • Once you have assigned all the necessary controls, click on “Apply” to save your changes.
  • You can also adjust the sensitivity and deadzone of your HOTAS in the “Joystick/HOTAS” section of the options menu.
  • Finally, make sure to test your HOTAS to ensure that all the assigned controls are working as intended.

That’s it! With these steps, you should be able to set up your HOTAS in Everspace 2 and enjoy a more immersive space combat experience.

How To Set Up A HOTAS In Everspace 2
How To Set Up A HOTAS In Everspace 2

A frantic arcade space shooter is Everspace 2. In it, players assume the role of a rogue pilot trying to get away from a war-torn area of space where bandits, warlords, and cultists are prevalent. From the cockpit of their chosen ship, Everspace 2 forces players to maneuver through perilous corridors, explore abandoned ships, and engage in brutal combat with foes.

A HOTAS (Hand on Throttle and Stick) setup frequently used by players because flying a ship in three dimensions necessitates precise controls and a variety of inputs. It’s a great option for mind-bending space simulators like Elite: It’s dangerous, but arcade shooters like Everspace 2 demand quick throttle changes and jerky motions, which can seriously damage a HOTAS. Everspace 2 does, however, support HOTAS input. Here’s how to configure it so that you can make the most of it.

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How to Enable HOTAS Input in Everspace 2

For razor-sharp accuracy and precise flight control, a HOTAS can be invaluable. Because there are so many switches and buttons, every flight control has a mappable key. Everspace 2 is less input-demanding than many other flight games, despite this. A controller can manage the controls almost as well even though there are a fair number of them.

In contrast to a controller, which would require remapping some keys for other purposes, a HOTAS provides complete control over pitch, roll, yaw, and maneuvering thrusters at all times. Automatic Rolling is a helpful setting in the controller options, but some players might not like it.

How to Enable HOTAS Input in Everspace 2
How to Enable HOTAS Input in Everspace 2

How to enable HOTAS controls in Everspace 2 is as follows:

  • To access the “Input” tab, open the Settings Menu.
  • Make the choice Customize Controls.
  • Go to the Select Preset field’s drop-down menu at the top of the page.
  • From the list, choose the appropriate HOTAS device. The player should choose Keyboard, Gamepad, or Empty if their HOTAS n’t listed. All of their keys will need to manually mapped.
  • To guarantee that the button prompts are consistent, set the Input Method Override to Joystick.
  • Find out what mapped to each switch, axis, trigger, dial, etc. on the HOTAS by going through the controls in the “Other” column. Any controls that haven’t mapped yet should be.
  • Set each axes’ dead zone, sensitivity, and inversion parameters.
  • Choose to save the changes by selecting Apply.

Players should return to the “Input” tab of the Settings Menu after the controls have configured and choose Joystick. They can find a few more settings there that will help them maximize their experience. Here, you can modify Automatic Rolling, Boost behavior, and Auto-Aim. For a HOTAS setup, Automatic Rolling should turned off, but otherwise, it’s up to the player’s taste.